My latest book trailer using HitFilm Pro and Blender

It’s a little late–okay, a lot late 🙂 (the book was published in May)–but I’m pleased to finally announce the availability of the book trailer for my most recently released book Kwelengsen Storm. As with my other book trailers, I used Blender 3D for the modeling, animation, and rendering. I thought my last trailer for […]

Book Launch Day!

It’s finally here! The day the world has been waiting for! After many eons in development, Mathematics Of Eternity, the first in an explosive SF thriller series is available! Be the first kid on your block to get your hands on a copy! 🙂 It’s got everything: flying cars, mysterious women,spaceships, genetic engineering, sinister space […]

My God, It’s Full Of Stars!

Recently I’ve been researching and world building for an upcoming novel and came up against an interesting problem. If you’re writing science fiction that’s set in a galaxy “far, far away” then you can just make up any setup you want, but my novels are intended to be more realistic than that and so I […]

Kepler K2-72 simulation

The recent news that Kepler K2-72 may be home to two earth-sized planets in the star’s habitable zone make it an exciting time for astronomers and fans of exo-planets. Whenever I see these stories I always wonder what the star systems might look like if we could travel there. With that in mind I decided […]

Somewhat insane greetings

I recently had the opportunity to share my work at the Spangdalem Air base Comic con (special thanks to Keith Houin for helping with this). As I couldn’t make the event in person Keith suggested I make a greeting video that could be shown on the large screens at the conference. Something many people don’t […]